3D Modeling Reel
ZBrush Character Sculpt
A terrifyingly strong force who is one of the main enforcers for the main villain in my world/story. The mix of soft surface for the anatomy mixed with the hard surface weapon and armor was amazingly fun to skulpt!
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I am responsible for the model, textures, effects, and rig.
-Software: ZBrush, Substance Painter, & Marmoset Toolbag

Thesis Character: The Warden


An amalgamation of scrap parts and a mindless monster; The Warden is the main antagonist in my thesis film.
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I am responsible for the model, textures, effects, and rig.
-Software: Maya & Substance Painter




Thesis Character: Echo




A sly, quick, and cat-themed vigilante; Echo is the primary protagonist in my thesis film.
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I am responsible for the model (except the fur collar), textures, and rig.
-Software: Maya & Substance Painter




Thesis Character: Talus




The force to be reckoned with and master villain; Talus is the ruler of his city and overarching villain in the world my thesis film takes place in.
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I am responsible for the model, textures, and rig.
-Software: Maya & Substance Painter



