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3D Modeling Reel

ZBrush Character Sculpt

A terrifyingly strong force who is one of the main enforcers for the main villain in my world/story. The mix of soft surface for the anatomy mixed with the hard surface weapon and armor was amazingly fun to skulpt!

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I am responsible for the model, textures, effects, and rig.

-Software: ZBrush, Substance Painter, & Marmoset Toolbag

Thesis Character: The Warden

WardenWF1.jpg
WardenWF2.jpg

An amalgamation of scrap parts and a mindless monster; The Warden is the main antagonist in my thesis film.

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I am responsible for the model, textures, effects, and rig.

-Software: Maya & Substance Painter

WardenTex1.jpg
WardenTex2.jpg
WardenTex3.jpg
WardenTex4.jpg

Thesis Character: Echo

EchoWF1.jpg
EchoWF2.jpg
EchoWF3.jpg
EchoWF4.jpg

A sly, quick, and cat-themed vigilante; Echo is the primary protagonist in my thesis film.

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I am responsible for the model (except the fur collar), textures, and rig.

-Software: Maya & Substance Painter

EchoTex1.jpg
EchoTex2.jpg
EchoTex4.jpg
EchoTex3.jpg

Thesis Character: Talus

TalusWF1.jpg
TalusWF2.jpg
TalusWF3.jpg
TalusWF4.jpg

The force to be reckoned with and master villain; Talus is the ruler of his city and overarching villain in the world my thesis film takes place in.

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I am responsible for the model, textures, and rig.

-Software: Maya & Substance Painter

TalusTex1.jpg
TalusTex4.jpg
TalusTex2.jpg
TalusTex3.jpg
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